I Eat Bugs For Breakfast
The personal blog of David Rutten, lead developer of the Grasshopper plug-in for computational modelling and international man of mystery befuddlement.
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The Future Of Programming
There is a presentation by Bob Martin about the history (and future) of programming I quite like. The main take-away is that present day programming lacks quality control, and that… Read more ⇢
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Software Ruins Everything
I’ve used the Praha Hlavní Nádraží luggage storage three times in my life. The first time was way back, when you handed your stuff over to a grumpy lady through… Read more ⇢
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Shadow Code
The Grasshopper 2 documentation platform was designed to draw images on demand whenever possible. Partly to reduce the size of the published content, but mostly because Grasshopper supports skinning and… Read more ⇢
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Real numbers aren’t real
Preamble At the Shape To Fabrication “fire side chat” hosted by the infectiously chipper and energetic Arthur Mamou-Mani I admitted in public to holding an unpopular mathematical opinion. This was… Read more ⇢
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Plurality, an unsolved UI problem.
Another user-interface post. At this rate, we’ll have sorted this out by 4082 a.d. Ran into a problem today and I have _no_ idea on how to continue. Well, a… Read more ⇢
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Sliders, an unsolved UI problem.
Everybody loves sliders, and for good reasons. They are easy to understand, they provide useful hints regarding sensible ranges for values, they can display values both numerically and spatially at the… Read more ⇢
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Drawing Graphs in GH2
The surprising difficulties with drawing visual representations of equations. Read more ⇢
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Fabricator font update
First beta of the fabricator font code library and plug-in have been released, see discourse topic for download links to documentation and binaries. In this post I shall explain how to… Read more ⇢
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Further forays, fresh flaws for fabricator fonts
Some headway to report on the geometric font project. There was an early comment by Willem Derks regarding the need to have control over stencilling. After all the focus of this… Read more ⇢
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Immutable classes, my new favourite methodology
As part of Grasshopper 2.0 development I’m trying to read up on good and modern coding practices. Since multi-threading is a design goal for GH2, I need to make sure… Read more ⇢





